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visible

set [the] visible of button to trueOrFalse
set [the] visible of field to trueOrFalse
set [the] visible of window to trueOrFalse
set the visible of externalWindow to trueOrFalse
set [the] visible of menuBar to trueOrFalse

The visible property returns or sets whether a button, field, window, or the menu bar is visible on the screen.

Setting the visible of a window to true makes it the frontmost window.

With external windows, an external command or external function must first create a window before the visible will work on it. Setting the visible of a window to true (showing it) will not create the window. Similarly, setting the visible of a window to false (hiding it) doesn't remove it from the window list (from memory); use the close command to dispose of a window.

Examples

the visible of card button 1
the visible of bkgnd field id 34
the visible of message box
the visible of tool window
the visible of card window
the visible of message watcher
the visible of variable watcher
set the visible of bkgnd button "Next" to false
set the visible of card window to true
set the visible of field 1 to not (the visible of field 1)

Demo Script

on flashButton
hideShowObject "bkgnd btn id 57", 6
end flashButton
on hideShowObject whatObject, howManyTimes
repeat for (howManyTimes * 2) times
set the visible of whatObject to not the visible of whatObject
end repeat
end hideShowObject

Related Topics

Placeholders

button

HyperTalk Definition

An expression that identifies a button by name, number, or id, using one of the following forms:

[card] button id posInteger [of card]
[card] button text [of card] -- name
[card] button posInteger [of card]
ordinal [card] button [of card]
bkgnd button id posInteger [of card]
bkgnd button text [of card] -- name
bkgnd button posInteger [of card]
ordinal bkgnd button [of card]

For example:

card button id 3894
card button "Return"
card button 1
first card button
bkgnd button 2 of card 2
last bkgnd button

When used inside a button script: me

When a button receives a message: [the] target

A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.

AppleScript Definition

An expression that identifies a button by name, number, or id, using the same forms as HyperTalk except that “background” must be used in place of “bkgnd”.

trueOrFalse

Any expression that evaluates to the HyperTalk and AppleScript constants true or false.

For example:

true
false
the hilite of bg btn "Yes"
fld "Zip" contains "95014"
the short name of this stack is "Fred"

field

An expression that identifies a field by name, number, or id using one of the following forms (in AppleScript, use “background” in place of “bkgnd”):

card field id posInteger [[of] card]
card field text [of card] -- name
card field posInteger [of card]
ordinal card field [of card]
[bkgnd] field id posInteger [of card]
[bkgnd] field text [of card] -- name
[bkgnd] field posInteger [of card]
ordinal [bkgnd] field [of card]
For example:

card field id 3894

card field "My Notes"

card field 1

first card field

background field 3 of card 1

When used inside a field script in HyperTalk: `me`
When a field receives a message: `[the] target`
A field can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.

window

One of HyperCard’s built-in windows, the window containing the current stack (called the card window), or any other window containing a stack, as follows:

card window
tool window
window "tools"
pattern window
window "Patterns"
scroll window
window "scroll"
[the] message [window]
[the] message [box]
[the] msg [window]
[the] msg [box]
window "message"
message watcher
window "message watcher"
variable watcher
window "variable watcher"
window "Home"
window "Readymade Buttons"
-- if longWindowTitles is true:
window "My HD:Home"
window 6
window ID 21403082

Note: If a window containing a stack is inactive, you can set only its location and visible properties.

Important: External windows can’t be substituted for the window placeholder (see the externalWindow placeHolder).

externalWindow

A window displayed by an external command or an external function; a window that’s not one of HyperCard’s built-in windows:

window "navigator"
window "Script of stack My HD:Home"
window "JT's Cool Palette"

See also: window placeholder

HyperTalk Reference

Version 0.8b4 (July 4, 2025)

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