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delete

delete chunk of container
delete [menuItem of] menu
delete [menuItem from] menu
delete { button | field | part }

The delete command removes text from a container, menu items from a menu, menus from the menu bar, and buttons or fields from the current card or background.

When you use the form delete part, deleteButton or deleteField is sent to the object that's being deleted.

You can't use this command to delete a part anywhere except on the current card.

Note: Using delete to delete a line is not the same as putting empty into the line: delete removes the final return character as well as the text, while putting empty into the line just removes the text.

Examples

delete item 3 of line 1 of field "Expenses"
delete line 5 of button "Text Holder"
put " this has a space" into theText
delete character 1 of theText
delete menu "File"
delete menu 2
delete second menu
delete menuItem "New" from menu "File"
delete menuItem 2 from menu 2
delete second menuItem from second menu
delete button 1
delete last card field
delete background button id 1234
delete last background part

Demo Script

on surpriseDelete
-- appropriate surprise with style
set the cantModify of this stack to true -- to easily restore the text
find string "ropriate surprise with sty"
wait 1 sec
delete the foundChunk
wait 1 sec
set cantModify of this stack to false
end surpriseDelete

Related Topics

Placeholders

chunk

One of the following forms (or combinations thereof):

ordinal character
character posInteger [to posInteger]
ordinal word
word posInteger [to posInteger]
ordinal item
item posInteger [to posInteger]
ordinal line
line posInteger [to posInteger]

For example:

first character
second item
middle line
character 1
char 1 to 10
word 3
item 5 to (the number of items of me)
line 1 to 10
char 1 to 10 of word 2 to 4 of ¬
line 3 to 6

A chunk combined with of and a container is called a chunk expression. For example: line 1 of card field "index"

Important: You can’t combine a stack name with a chunk expression—you can only refer to a chunk in the current stack.

container

HyperTalk Definition

A place where you can store and retrieve a value.

There are six types of containers in HyperCard: a variable, a button, a field, the selection, the Message box, and menus.

myVariable
[the] selection
the Message box
btn 3
bg btn "Names"
card field 1
bkgnd field "Total"
menu 2
menu "Edit"

Additionally, you can refer to a button or field by its part number:

card part 1
last background part

AppleScript Definition

An object that contains one or more other objects, known as elements of the container. In a reference, the container specifies where to find an object. You specify containers with the reserved words of or in.

You can also use the possesive form ('s) to specify containers. For example, in

first window's name

the container is first window. The object it contains is a name property.

menuItem

An expression that evaluates to one of the following:

menuItem text
menuItem posInteger
ordinal menuItem

For example:

menuItem "New"
menuItem 2
second menuItem

menu

An expression that evaluates to one of the following:

menu text
menu posInteger
ordinal menu

For example:

menu "File"
menu 2
second menu

button

HyperTalk Definition

An expression that identifies a button by name, number, or id, using one of the following forms:

[card] button id posInteger [of card]
[card] button text [of card] -- name
[card] button posInteger [of card]
ordinal [card] button [of card]
bkgnd button id posInteger [of card]
bkgnd button text [of card] -- name
bkgnd button posInteger [of card]
ordinal bkgnd button [of card]

For example:

card button id 3894
card button "Return"
card button 1
first card button
bkgnd button 2 of card 2
last bkgnd button

When used inside a button script: me

When a button receives a message: [the] target

A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.

AppleScript Definition

An expression that identifies a button by name, number, or id, using the same forms as HyperTalk except that “background” must be used in place of “bkgnd”.

field

An expression that identifies a field by name, number, or id using one of the following forms (in AppleScript, use “background” in place of “bkgnd”):

card field id posInteger [[of] card]
card field text [of card] -- name
card field posInteger [of card]
ordinal card field [of card]
[bkgnd] field id posInteger [of card]
[bkgnd] field text [of card] -- name
[bkgnd] field posInteger [of card]
ordinal [bkgnd] field [of card]
For example:

card field id 3894

card field "My Notes"

card field 1

first card field

background field 3 of card 1

When used inside a field script in HyperTalk: `me`
When a field receives a message: `[the] target`
A field can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.

part

An expression that identifies a button or field by its ordinal position among all buttons and fields on the same card or bkgnd.

A button's or field’s part number is available in its Info dialog box; in a script, it is available in the object’s partNumber property.

You can use any of these forms:

[card] part posInteger

[bg] part posInteger

ordinal [card]

[bg] part

For example:

card part 5

first card part

last background part

HyperTalk Reference

Version 0.8b4 (July 4, 2025)

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