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THE HYPERCARD CENTER |
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Note: This is a work in progress and many formatting issues have been fixed. Read more about the project on the home page.
selectselect empty select button select field select text of container select before text of container select after text of container select chunk of container select before chunk of container select after chunk of container
Note: container cannot be a variable. The select command selects buttons, fields, or text. Select button selects a button as if you had chosen the Button tool and clicked it. Select field selects a field as if you had chosen the Field tool and clicked it.
Note: You can’t use select to select hidden buttons or fields, and the user level must be set to Authoring or Scripting for select to work. Select empty removes the current selection. Use select empty instead of click at to deselect text or objects.
Select text applies to all the text in a field or in the Message box. You can select all the text or place the insertion point before the first character or after the last character of text.
Select chunk applies to a specified range of text in the Message box or in a field, to one or more lines in a list field, or to a line (that is, a “menu” item) in a popup button.
In the Message box or in a field you can select the entire range of text or place the insertion point before the first character or after the last character of the range. Examples-- Select a button or a field: select background button id 12 select card field 1 select me select empty -- Set the insertion point in a field: select before word 2 of field "syntax" select after line 1 of first field select after text of cd fld id 2378 -- Select a range of text in a field or msg box: select char 1 of field "syntax" select item 2 of field "names" select word 4 to 9 of message box select text of me -- from a script select text of target -- from a script select line 1 of me -- from a script select line 3 to 6 of field "Choices" -- in a list field -- Select a line in a pop-up menu: select line 3 of button "Maps"
Demo Scripton selectDemo -- select an object and move it: select bkgnd button "Run the Script" set dragSpeed to 60 drag from 386,255 to 386,75 wait 1 second domenu "undo" -- select a range of characters: set cursor to watch select char 181 to 210 of bkgnd field "Demo Script" wait 2 seconds select empty end selectDemo
Related Topics Placeholders
buttonHyperTalk Definition An expression that identifies a button by name, number, or id, using one of the following forms: [card] button id posInteger [of card] [card] button text [of card] -- name [card] button posInteger [of card] ordinal [card] button [of card] bkgnd button id posInteger [of card] bkgnd button text [of card] -- name bkgnd button posInteger [of card] ordinal bkgnd button [of card]
For example: card button id 3894 card button "Return" card button 1 first card button bkgnd button 2 of card 2 last bkgnd button
When used inside a button script: me When a button receives a message: [the] target A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background. AppleScript Definition An expression that identifies a button by name, number, or id, using the same forms as HyperTalk except that “background” must be used in place of “bkgnd”. fieldAn expression that identifies a field by name, number, or id using one of the following forms (in AppleScript, use “background” in place of “bkgnd”): card field id posInteger [[of] card] card field text [of card] -- name card field posInteger [of card] ordinal card field [of card] [bkgnd] field id posInteger [of card] [bkgnd] field text [of card] -- name [bkgnd] field posInteger [of card] ordinal [bkgnd] field [of card] For example:
card field id 3894 card field "My Notes" card field 1 first card field background field 3 of card 1 When used inside a field script in HyperTalk: `me` When a field receives a message: `[the] target` A field can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background. containerHyperTalk Definition A place where you can store and retrieve a value. There are six types of containers in HyperCard: a variable, a button, a field, the selection, the Message box, and menus. myVariable [the] selection the Message box btn 3 bg btn "Names" card field 1 bkgnd field "Total" menu 2 menu "Edit"
Additionally, you can refer to a button or field by its part number: card part 1 last background part
AppleScript Definition An object that contains one or more other objects, known as elements of the container. In a reference, the container specifies where to find an object. You specify containers with the reserved words of or in . You can also use the possesive form ('s ) to specify containers. For example, in first window's name
the container is first window . The object it contains is a name property. chunkOne of the following forms (or combinations thereof): ordinal character character posInteger [to posInteger] ordinal word word posInteger [to posInteger] ordinal item item posInteger [to posInteger] ordinal line line posInteger [to posInteger]
For example: first character second item middle line character 1 char 1 to 10 word 3 item 5 to (the number of items of me) line 1 to 10 char 1 to 10 of word 2 to 4 of ¬ line 3 to 6
A chunk combined with of and a container is called a chunk expression. For example: line 1 of card field "index" Important: You can’t combine a stack name with a chunk expression—you can only refer to a chunk in the current stack.
HyperTalk Reference
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