Note: This is a work in progress and many formatting issues have been fixed. Read more about the project on the home page.
As a scripter, you write message handlers to respond to messages. When an object receives a message, HyperCard searches the object’s script for a handler with the same name (a handler starts with the word on
followed by the name of a message). If HyperCard finds a match, it runs any HyperTalk statements in the handler until it hits an end
statement.
For example, if you want a button to respond to a mouseUp
message, you would add a mouseUp
message handler to its script.
Click Related Topics for more information about opening a script window.