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THE HYPERCARD CENTER |
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Note: This is a work in progress and many formatting issues have been fixed. Read more about the project on the home page.
enabledset [the] enabled of { menu | menuItem } ¬ to trueOrFalse set [the] enabled of button ¬ to trueOrFalse
The enabled property returns or sets whether a menu item, menu, or button is active or inactive (dimmed). Users cannot choose dimmed elements. If you set the enabled of a menu to false, all items on the menu become inactive. The enabled property won't enable items in HyperCard’s menus unless they're currently available to the user. For example, the following code won't enable the Button Info command unless a button is selected: set the enabled of menuItem 1 of ¬ menu "Objects" to true
The default state is true , meaning that the element is enabled. Examplesset the enabled of menu "File" to true set the enabled of menu 2 to false set the enabled of second menu to true set the enabled of menuItem "New" of menu "File" to false set the enabled of menuItem 2 of menu 2 to true set the enabled of second menuItem of second menu to false set the enabled of button 5 to false if the enabled of bg btn "Scores" is true then show field "Players"
Demo Scripton mouseUp if there is a menu "Reference" then set enabled of menuItem 4 of menu "Reference" to ¬ not (enabled of menuItem 4 of menu "Reference") end mouseUp
Related Topics Placeholders
menuAn expression that evaluates to one of the following: menu text menu posInteger ordinal menu
For example: menu "File" menu 2 second menu
menuItemAn expression that evaluates to one of the following: menuItem text menuItem posInteger ordinal menuItem
For example: menuItem "New" menuItem 2 second menuItem
trueOrFalseAny expression that evaluates to the HyperTalk and AppleScript constants true or false . For example: true false the hilite of bg btn "Yes" fld "Zip" contains "95014" the short name of this stack is "Fred"
buttonHyperTalk Definition An expression that identifies a button by name, number, or id, using one of the following forms: [card] button id posInteger [of card] [card] button text [of card] -- name [card] button posInteger [of card] ordinal [card] button [of card] bkgnd button id posInteger [of card] bkgnd button text [of card] -- name bkgnd button posInteger [of card] ordinal bkgnd button [of card]
For example: card button id 3894 card button "Return" card button 1 first card button bkgnd button 2 of card 2 last bkgnd button
When used inside a button script: me When a button receives a message: [the] target A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background. AppleScript Definition An expression that identifies a button by name, number, or id, using the same forms as HyperTalk except that “background” must be used in place of “bkgnd”.
HyperTalk Reference
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