=== down Equal to the literal "down". if the mouse is down then exit repeat === empty Equal to the literal "" (the null string) if it is empty then exit askTheUser === false The opposite of true; equal to the literal "false" `if the hilite of button 1 is false then mark this card` === formFeed Equal to numToChar(12), which starts a new page in some file formats. write formFeed to file "My Info" === lineFeed Equal to numToChar(10), which starts a new line in some file formats. write lineFeed to file "My Info" === pi Equal to the mathematical value pi to 20 decimal places: 3.14159265358979323846 === quote Equal to the double quotation mark character:`"` `get "stack" && quote & "Home" & quote --it now contains the string: stack "Home" go it` === return Equal to numToChar(13). ``` put return after field 1 write return & return to file "Data" ``` === space Equal to numToChar(32) or the literal " ". ``` if theCharacter is space then exit checkActiveText ``` === tab Equal to numToChar(9). write tab to file "My Info" === true The opposite of false; equal to the literal "true". ``` if the hilite of button 1 is true then unmark this card ``` === up Equal to the literal "up". if the mouse is up then exit repeat === zero..ten Equal to the numbers 0 through 10. go card one === comma Equal to the character "," (numToChar = 44) read from file "Data" until comma === colon Equal to the character ":" (numToChar = 58) set the itemDelimiter to colon