=== down
Equal to the literal "down".
if the mouse is down then exit repeat
=== empty
Equal to the literal "" (the null string)
if it is empty then exit askTheUser
=== false
The opposite of true; equal to the literal "false"
`if the hilite of button 1 is false then mark this card`
=== formFeed
Equal to numToChar(12), which starts a new page in some file formats.
write formFeed to file "My Info"
=== lineFeed
Equal to numToChar(10), which starts a new line in some file formats.
write lineFeed to file "My Info"
=== pi
Equal to the mathematical value pi to 20 decimal places:
3.14159265358979323846
=== quote
Equal to the double quotation mark character:`"`
`get "stack" && quote & "Home" & quote --it now contains the string: stack "Home" go it`
=== return
Equal to numToChar(13).
```
put return after field 1
write return & return to file "Data"
```
=== space
Equal to numToChar(32) or the literal " ".
```
if theCharacter is space
then exit checkActiveText
```
=== tab
Equal to numToChar(9).
write tab to file "My Info"
=== true
The opposite of false; equal to the literal "true".
```
if the hilite of button 1 is true
then unmark this card
```
=== up
Equal to the literal "up".
if the mouse is up then exit repeat
=== zero..ten
Equal to the numbers 0 through 10.
go card one
=== comma
Equal to the character "," (numToChar = 44)
read from file "Data" until comma
=== colon
Equal to the character ":" (numToChar = 58)
set the itemDelimiter to colon