When you write a handler for a function, you specify statements that compute and return a value to the handler that calls the function. Each function handler has the following form, where the italicized words are placeholders: ``` function functionName statements end functionName ``` HyperCard has many built-in functions, but you can also write your own: ``` on mouseUp put square(5) into the Message box end mouseUp function square x return (x * x) end square ``` The function square receives a number through its parameter variable, x. It then returns the value of x * x to the handler that called it (mouseUp) using the return keyword.