{"identifier":99648,"topic":"Properties","name":"family","text":"<code><pre>set [the] family of <i>button<\/i> to <i>integer\n<\/pre><\/code>\n<code><\/i><\/code>where<code> <i>integer<\/i> <\/code>resolves to a value between 0 and 15, and 0 means \u201cno family.\u201d <br><br>\n\n This property sets or retrieves the button family for a given button.  <br><br>\n\n Setting the hilite of  any button in a family to<code> true <\/code>sets the hilite of all other same-family buttons to<code> false<\/code>. <br><br>\n\n The default<code> family <\/code>value for a new button is 0. <br>\n<br>\n  Card and button families are distinct; so there can be a family <i>n <\/i> for card buttons and another family <i>n <\/i> for background buttons.   <br><br>\n\n You can also assign a button to a family by using the Family pop-up menu in the button's Get Info dialog box. <br>\n","related":{"103123":"selectedButton","81699":"sharedHilite"},"examples":"\nset family of background button \"moo\" to 3\n\nif the family of button 3 is targetFamily then go stack farmAnimal","demo":"","debug":{"9":["set [the] family of "],"10":["\r Card and button fa"]}}